Nightmares of the Last War

Chapter Twelve: Monoliths

In which the party enlist the help of Havakhad to foil a scheme by the Dreaming Dark.

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Chapter Eleven: The Inspired

In which the party learn more about The Inspired and Yannar discovers something he didn’t know existed in Sharn.

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Chapter Ten: The Disappearance of the Silver Basilisk

In which the party foil an evil scheme, survive many explosions and rescue Zelina d’Medani from the clutches of a cackling madman.

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Chapter Nine: Renauld's Four

In which the party successfully break into a bank, but don’t find what they’re looking for, and Renauld draws closer to his stolen poperty.

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Chapter Eight: News of the Box

In which the party return to Sharn, find news of Renauld’s stolen item, and conduct espionage on a House Deneith guard.

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Chapter Seven: The Airship

In which the party attempt to leave New Cyre, but problems with their transport lead them into an inter-species war.

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Chapter Six: The First Job

In which the party travel to New Cyre, meet a man with a magical hat and encounter a rogue House Deneith enclave.

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Chapter Five: Dealing with Daveth

In which the party escort Daveth through Sharn, enter into the employ of House Medani and rent an apartment together.

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Chapter Four: Pursuing Portos

In which the party overcome the nightmares of Seawell Lighthouse, single-handedly wipe out a platoon of bandits and, after an exciting chase sequence, obliterate Daveth Portos and drag him back to Sharn.

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Chapter Three: Meet the Fockles

In which the party commit violence against The Fockles, head to Seawell and discover the terror of Seawell Lighthouse.

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