Spear of the Desert Winds


The spear is a mighty weapon, allowing its wielder to unleash a blast of burning air and to negate the quori’s fearful possession power.

The spear of the desert winds is a +2 flaming shortspear that also grants its wielder the ability to target foes with a searing wind once per day. This searing wind acts like a Gust of wind spell. In addition, the searing wind deals 6d6 points of fire damage to those along its path (Reflex DC 14 half).

Name Damage Crit Type range
Spear 1d6+2+1d6 fire ×2 Bludgeoning 20’

On a successful critical hit with the spear, if the target is under the effect of any sort of possession(such as Quori possession or a magic jar spell), the possessor must succeed on a DC 20 Will save or immediately be expelled from the target. This effect is not subject to spell resistance.

The Spear also gives off a dull orange light, illuminating the surroundings as a torch.


This shortspear has a shaft of sandstone inscribed with flowing lines. Three iron bands run along its length, and it is capped by a razor-sharp obsidian head. When its searing wind power is used, the spearhead glows bright red, burning with an inner fire.

Spear of the Desert Winds

Nightmares of the Last War SuperMonkeyJoe