Nightmares of the Last War
Psionic paladin level 1
Note: (A) means the power is Augmentable
1st-Level Psychic Paladin Powers
- Biofeedback (A): Gain DR 2/-.
- Burst: Gain +10ft. to speed this round.
- Call Weaponry (A): Create temporary weapon.
- Catfall (A): Instantly save yourself from a fall.
- Chameleon: Gain +10 enhancement bonus on Hide checks.
- Compression (A): You grow smaller.
- Conceal Thoughts: You conceal your motives.
- Detect Psionics: You detect the presence of psionics.
- Distract: Subject gets -4 on Listen, Search, Sense Motive, and Spot checks.
- Elfsight: Gain low-light vision, +2 bonus on Search and Spot checks, and notice secret doors.
- Empty Mind (A): Gain +2 on Will saves until your next action.
- Expansion (A): Become one size category larger.
- Float: Buoy yourself in water or other liquid.
- Force Screen (A): Invisible disc provides +4 shield bonus to AC.
- Grip of Iron (A): Your iron grip gives +4 bonus on grapple checks.
- Inertial Armor (A): Tangible field of force provides you with +4 armor bonus to AC.
- Metaphysical Weapon (A): Weapon gains +1 bonus.
- My Light A: Your eyes emit 20-ft. cone of light.
- Precognition, Defensive (A): Gain +1 insight bonus to AC and saving throws.
- Precognition, Offensive (A): Gain +1 insight bonus on your attack rolls.
- Prescience, Offensive (A): Gain +2 insight bonus on your damage rolls.
- Protection from evil, Psionic: see protection from evil
- Skate: Subject slides skillfully along the ground.
- Stomp (A): Subjects fall prone and take 1d4 nonlethal damage.
- Synesthete: You receive one kind of sense when another sense is stimulated.
- Thicken Skin (A): Gain +1 enhancement bonus to your AC for 10 min./level.
- Vigor (A): Gain 5 temporary hit points.