Psionic paladin level 1

Note: (A) means the power is Augmentable
1st-Level Psychic Paladin Powers

  • Biofeedback (A): Gain DR 2/-.
  • Burst: Gain +10ft. to speed this round.
  • Call Weaponry (A): Create temporary weapon.
  • Catfall (A): Instantly save yourself from a fall.
  • Chameleon: Gain +10 enhancement bonus on Hide checks.
  • Compression (A): You grow smaller.
  • Conceal Thoughts: You conceal your motives.
  • Detect Psionics: You detect the presence of psionics.
  • Distract: Subject gets -4 on Listen, Search, Sense Motive, and Spot checks.
  • Elfsight: Gain low-light vision, +2 bonus on Search and Spot checks, and notice secret doors.
  • Empty Mind (A): Gain +2 on Will saves until your next action.
  • Expansion (A): Become one size category larger.
  • Float: Buoy yourself in water or other liquid.
  • Force Screen (A): Invisible disc provides +4 shield bonus to AC.
  • Grip of Iron (A): Your iron grip gives +4 bonus on grapple checks.
  • Inertial Armor (A): Tangible field of force provides you with +4 armor bonus to AC.
  • Metaphysical Weapon (A): Weapon gains +1 bonus.
  • My Light A: Your eyes emit 20-ft. cone of light.
  • Precognition, Defensive (A): Gain +1 insight bonus to AC and saving throws.
  • Precognition, Offensive (A): Gain +1 insight bonus on your attack rolls.
  • Prescience, Offensive (A): Gain +2 insight bonus on your damage rolls.
  • Protection from evil, Psionic: see protection from evil
  • Skate: Subject slides skillfully along the ground.
  • Stomp (A): Subjects fall prone and take 1d4 nonlethal damage.
  • Synesthete: You receive one kind of sense when another sense is stimulated.
  • Thicken Skin (A): Gain +1 enhancement bonus to your AC for 10 min./level.
  • Vigor (A): Gain 5 temporary hit points.

Psionic paladin level 1

Nightmares of the Last War SuperMonkeyJoe